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Best Ethical Apps for iPhone and Android 2011

Best Ethical Apps for iPhone and Android 2011

App Store (image by Cristiano Betta, Flickr, CC)In an app marketplace dominated by games, to-do lists and social media, I thought it would be worth highlighting some ethical apps that are worth taking a look at.  Turns out you can use your smartphone to help change the world (and no, I don’t mean by getting Justin Bieber trending on Twitter again).

Here’s a few of the better ones I’ve come across or heard about:

iRecycle (iPhone/Android, Free) – iRecycle is a little utility app that allows you to find the nearest recycling drop-off for a wide range of items. Going well beyond the usual paper/plastic capability you have at home, you can find where to recycle electronic goods, paint, metal, even hazardous material.  Seems to have pretty good coverage, although like most apps is primarily focused on the USA and Canada.  Also includes relevant news updates and various social media options.

Good Shopping Guide (iPhone £2.99) – It seems that every week, at least, there are new stories about major companies involved in unethical business practices.  The power of social media has started to bring these issues much more to the forefront (Nike and Nestle we’re looking at you), and you can also purchase an app for your phone which will help you make ethical shopping decisions while out and about.  Outside of the actual brand comparisons, there’s some great information about ethical issues within different categories which can be quite eye-opening and a definite conversation starter for the more ethically minded (for Australian brands, also check out Shop Ethical! USA gets The Good Guide which also very helpfully scans barcodes, and there’s also Free2Work which focuses on ethical labour).

Eco Mania (iPhone £0.69) – Whilst it would be remiss to say that you should rely on edutainment to teach your kids ethical standards, it can’t hurt to throw in a few titles here and there.  Eco Mania is a pretty simple iPhone game that aims to teach the player the different categories of recycling and what can and can’t be recycled from home.  Aspects of home life such as recycling is something that children should be involved with hands-on, and an app such as Eco Mania helps get the message across.

Privacy Plus (iPad £0.69) – Ethical software isn’t always about environmental sustainability or corporate ethics, privacy should also be considered an issue of ethical importance.  Most people don’t really consider the need for privacy on a platform such as the iPad, which is strange considering that it’s often handed around and used by friends, family, visitors, work colleagues and many others.  Privacy Plus doesn’t just offer an enhanced browser experience (Safari = bleh), but it also provides basic internet privacy when it comes to removing search terms, cookies, browser history and cache.  If you’re on Android, you can one-up this with Orweb which not only has extensive privacy settings but also allows you to route traffic through a proxy service such as Tor – highly recommended.

ONE (iPhone, Free) – As much as it pains me to recommend anything related to Bono, it has to be said that the ONE campaign is onto something here with their collective advocacy app.  Unfortunately it’s only available to download in the US, so I haven’t had the opportunity to try it out personally, but just by researching online you can see the capability of an app like this.  The main concept is to mobilise large groups of people quickly, whether that be getting them to sign a petition, encourage a viral campaign through social media, or make thousands of phone calls to government officials.  It shows a glimpse of how powerful crowd-sourcing can be for ethical purposes, and something that we need to see a lot more of.

United Nations News Reader (iPhone/Android, Free) – Whilst we can, and should, debate about whether or not the United Nations acts ethically on various issues, at the very least we must acknowledge that the UN often has an agenda that focuses on human rights, the environment, poverty reduction and many other pivotal ethical issues of the 21st century.  This app keeps all the updates in one place, and is a great way to keep abreast of the current issues being tackled.  There’s also Human Rights Watch which takes a particular focus on news relating to that topic.

Congress (Android, Free) – Unfortunately I haven’t been able to test any of the Android apps out (not owning an Android phone), but I’ve chosen Congress to represent a category of smartphone applications that help you better engage with your government and the democratic process. It’s important to utilise new technology in a way that allows greater representation and communication of and between members of society, and apps such as Congress which provide detailed and up-to-date listings of government representatives, the latest bills and laws being passed, and the results of various hearings are vital for the long-term wellbeing of modern society.  For the iPad, check out MyCongress.

Seafood Watch (iPhone/Android, Free) – Quite a slick app for what many would consider a rather niche focus, Seafood Watch provides you with detailed information about how different types of seafood are caught or farmed and where to find the most ethically sourced specimens.  User created content helps keep it up-to-date, although the focus is primarily North American.

iHobo (iPhone, Free) – An interesting example of how to make an impact with new technology, iHobo is kind of like the Tamagotchi of homeless advocacy.  It’s a three-day application that puts a young homeless man on your phone, and how you react to his needs influences his fate.  It’s an app that promotes empathy and compassion, and one that will make it harder to just dismiss that person on the street next time they ask you for some spare change.  A great example from the charity sector by Depaul UK.


ObscuraCam (Android, Free) – Another one for the privacy crowd, this time related to the taking of photos on your Android phone.  It allows you to pixelate faces or other areas on the photos that you take, and also removes EXIF metadata which is capable of storing things like date, time and location of the photo within the image file.

I was also going to include Sukey, an app that allowed protesters to communicate the location of police in real-time and avoid kettling tactics, but perhaps not surprisingly the website is no longer live. Do we think this had anything to do with the recent UK riots?

What other ethical apps are out there? Let us know by commenting below!

Augmented Reality: The good, the bad, and the ugly (part two: the bad)

Augmented reality applications are on the cusp of becoming truly mainstream.  Within the next decade we are going to see an increasing amount of augmented reality entering our daily lives.  This series of posts explores the many different applications of augmented reality, highlight the good, the bad, and the ugly.  Last week, we explored some of the positive ways that augmented reality will be used – and today we are going to explore some of the negative, or bad, applications that are on the horizon.

So what do I mean by bad?  Well, given the title of this series of posts there has to be a distinction between ‘bad’ and ‘ugly’ – so there will be a lot of negative applications that will be highlighted in next weeks post.  What I mean by bad in this context is that they are going to be annoying, or invasive into our lives, yet will not cross over into the arena of dangerous or insidious.  We’ll get to the really ugly stuff soon enough, but first a look at some of the bad applications for augmented reality that you can expect to see soon.

Advertising and Marketing

The first category of what I see as bad augmented reality will undoubtedly be the most ubiquitous.  All new technologies are used sooner rather than later for marketing purposes, and augmented reality is no different.  We are already seeing many such applications, and not many of them are terribly impressive.  The worst culprits are the ones that simply use a webcam to project a 3d image onto your screen when you hold up an image to the camera.  There really isn’t much point to such exercises, apart from the novelty factor involved which will quickly fade.

But let’s take this even further.  Your augmented reality applications are going to be filled with advertising, if you think that there are a lot of billboards and posters around now just wait and see what the marketing departments will do with this!  Everything will be turned into a potential advertising space, and unless it is tightly regulated we could quickly see augmented reality chaos.  Not to mention the ability to combine advertising with location based  data collection.   When you entered a store, what did you look at, what did you buy – all of this will be tracked by companies concerned with bottom line profit.

A whole new bureaucratic process will need to be developed just to deal with the logistics of this new form of marketing.  What data can you collect?  Who can you show it to?  Where can you display it?  What are the content limits of virtual advertising?  There are many questions that need answers, because otherwise we are going to get swamped in a new level of spam that could literally escape our inboxes and follow us around.

Privacy Concerns

Remember in the last post where I spoke about the great benefits of encyclopedic knowledge, and in particular the object recognition examples of augmented reality?  Well, augmented reality is also going to bring with it some facial  and location recognition technologies.  Some see this as a positive, others see it as one of the worst invasions of privacy imaginable.  I’m going to look at some of the more insidious examples of how this might be used in the ‘ugly’ post coming up next week, but I wanted to mention it briefly here as well.

We will, for the most part, be able to control how much of this information we put out for public consumption.  However, if the social networking boom has shown us anything it is that the majority of users really aren’t well versed enough in securing information and privacy settings.

You could easily be broadcasting information about yourself that you really didn’t want to, just consider the fact that such a situation will often be beneficial to those making profit from any such applications (more users, more content, more money).  If we don’t secure our information correctly, there are great deal of concerns from the annoying to the dangerous.

Beyond such concerns, there is something untested here; something unknown which deserves close attention paid to it.  Normal channels of human interaction will be circumvented, we will already know quite a bit about an individual before we get close enough to shake their hands.

Of course, each of us will be able to control just what information is displayed – create an augmented reality identity in a similar way that many of us do so on social networking sites (whether consciously or not).  But this brings with it even more issues, how do you know that what is being displayed is accurate information?  This form of social knowledge will be open to misinformation and create a whole new level of what it means to be ‘fake’.

Not to mention what happens when this technology begins to be used against our will, accessing information about us that we never intended others to see.  If you think we’re seeing a huge increase in privacy issues because of the rise of social networks, what is to come is going to dwarf these concerns completely.

Social Detachment

Whilst this might not necessarily be a problem with augmented reality applications themselves, it could be a negative outcome of their widespread usage.  Some people already lament the popularity of social network sites, asserting that they stop people from meeting up in person as often as they otherwise would have.  Although I don’t necessarily agree with this – in fact I don’t really agree with it at all – I think the point is still a worthwhile one to consider.

If we are constantly augmenting physical reality, will that cause us to pay less attention to what lies underneath in the first place?  Is there really a social need to augment the way we see things, or is it just an attempt to progress to new expressions of novelty and entertainment?

There are going to be some great advances made through the application of augmented reality, but that doesn’t mean that we shouldn’t always consider whether or not we are giving anything up in the process.  I’m going to cover a possible extreme outcome of such detachment in the next post in the series, because like many things what starts out as annoying and unfortunate could in the long-term end up having far more of a negative impact than many would anticipate.

Graffiti, Misinformation and Abuse

Anybody who has ever used the internet for a significant period of time knows that there is one aspect that you cannot avoid – people who just want to argue, bicker, insult, and cause chaos.  To many, this is even becoming a sport in itself.

All of the negative aspects of human interaction on the internet will translate to the world of augmented reality.  When we can write messages anywhere, what is going to stop many people from being abusive or crass just for the sake of it?

The possibilities for slander and personal attacks will increase exponentially.  Surely our current laws on graffiti cannot possibly cover virtually augmented examples of such, or at least they won’t for a considerable period of time until precedent has been set.  Even then, it will be difficult if not impossible to police without a great deal of privacy invasion; not to mention the freedom of speech implications.

Sorting out the wheat from the chaff is quite possibly going to be the biggest challenge that any widespread application of augmented reality will face.  When all of us have the ability to leave comments, reviews, and information for others just how are we going to be able to filter that information?  We could create private networks, and indeed they will be a necessity, where we only see entries from those we wish to – but then that will remove a lot of the utility that becomes available from a more open and communicative society.  It seems that the greatest challenge is just going to be our own capacity to irritate, distract and insult others.

Conclusion

Although it might seem like I haven’t put as many solid examples of bad applications into this post as I did the previous one, that is only because I am saving the worst for last.  All of the examples I’ve given here are ones that could lead to inconvenience or annoyance, but apart from advertising I do think that many of them will be circumventable with the appropriate amount of knowledge on how to use the technology.

Next time, however, we’re going to be looking at some of the truly ugly applications of augmented reality that could occur.  The possibilities for totalitarian and criminal activity are just mind-boggling, not to mention some possible repurcussions for the fabric of human society that we may not even know we are changing until it is too late.  So make sure you come back next weekend when I will be concluding this series by looking at the uses of augmented reality that we really do need to be aware of and fight to ensure that they do not overpower our lives.

Part Three: The Ugly is finally up (it only took my over a year!) – come and see it here!